Categories
API Graphics Rust

Forward-looking Browser Ecosystem

Even though 2D pixel rectangles are extremely useful to how we interface with electronics and each other, if you really want to push the future, it’ll be in some form of 3D AR/VR. People pointing at virtual objects, graphs fluttering in mid air, zooming interfaces of maps, actually meeting and talking across half a planet, […]

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Uncategorized

Code Duplication Code Duplication

Ever since I stumbled across a question from another blog (linked here), Why is there so much duplication in modern code? , I can’t stop thinking about this conundrum. The article gives a small example of a web app with a back-end service. Looking at the app, and at the question, I have a variety […]

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Uncategorized

Fractals

On a rainy afternoon I got a ping from Rik Arends, an old friend from back in the day. He told me that a friend of his, Julius Horsthuis, just got featured in a gallery in New York, showing his fractal journey experiences. In times of COVID, people really want to see his work, but […]

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Uncategorized

Sketchpoetic

As a matter of helping friends, I found myself doing frontend, backend and deployment of a new social media system, called Sketchpoetic. Sketchpoetic is the brainchild of Sheila Darcey. Her idea is to have users make sketches that reflect how they feel. Using an SVG-style tree/cloud, users can then explore various sketches that people have […]

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Uncategorized

The Next Browser

The next browser is going to be a completely seemless AR/VR experience that works on all devices. It’s open source and it integrates all state-of-the-art AR/VR and perception technology into one smart platform. Current web access is based on old style computers with surfaces, windows, UI toolbars, etc. so each and every website developer needs […]

Categories
World Zen

Star Trek

I just came across somebody praising Star Trek for women’s rights and race equality and all that, and it really saddens me that it seems that nowadays that’s the only thing people see in Star Trek… I mean, of course people are equal in Star Trek! The fact that this is even a topic of […]

Categories
Improv JavaScript Python Rust Swift World

Quick Update

So yeah, quick update on what’s going on. I’m doing a really cool improv theater technology project that could result in an interesting startup at some point. Improv theater is suffering, especially in these trying COVID-19 times. Can’t say much more yet, because I don’t want to promise things that aren’t really there yet. But […]

Categories
Rust

Rust Compile Time…

So I’m working on this project that includes warp, serde, tokio, mongodb and bson. It’s a REST server with a database at the back. This kind of problem is generally more suited to Node.js, but if I get it done with Rust, it should at least be way faster, plus, why not? Now, Rust is […]

Categories
Rust

Rust and SIMD

SIMD means Single Instruction – Multiple Data. It’s an instruction subset on the CPU that performs the instruction on multiple lanes of data simultaneously. When used right, this can significantly improve performance of repetitive tasks in, for instance, vector calculations or AV-processing. Rust is a modern language, and it is built on top of very […]

Categories
Zen

Demos

I was raised a physics PhD, and we were told to read. Read everything. Read all the papers. Read all the existing research. The logic behind that was that if you know what experiments other people did, you wouldn’t have to spend money redoing expensive experiments with complicated equipment. This is of course completely valid […]