After a last-minute invitation, I attended an online conference, pretty much for the first time ever. I can say that it was a really interesting experience, that actually did feel a bit like a real conference from back in the day. You could log in to the lobby, there was a main stage, and various […]
Even though 2D pixel rectangles are extremely useful to how we interface with electronics and each other, if you really want to push the future, it’ll be in some form of 3D AR/VR. People pointing at virtual objects, graphs fluttering in mid air, zooming interfaces of maps, actually meeting and talking across half a planet, […]
Code Duplication Code Duplication
Ever since I stumbled across a question from another blog (linked here), Why is there so much duplication in modern code? , I can’t stop thinking about this conundrum. The article gives a small example of a web app with a back-end service. Looking at the app, and at the question, I have a variety […]
Fractals
On a rainy afternoon I got a ping from Rik Arends, an old friend from back in the day. He told me that a friend of his, Julius Horsthuis, just got featured in a gallery in New York, showing his fractal journey experiences. In times of COVID, people really want to see his work, but […]
Sketchpoetic
As a matter of helping friends, I found myself doing frontend, backend and deployment of a new social media system, called Sketchpoetic. Sketchpoetic is the brainchild of Sheila Darcey. Her idea is to have users make sketches that reflect how they feel. Using an SVG-style tree/cloud, users can then explore various sketches that people have […]
The Next Browser
The next browser is going to be a completely seemless AR/VR experience that works on all devices. It’s open source and it integrates all state-of-the-art AR/VR and perception technology into one smart platform. Current web access is based on old style computers with surfaces, windows, UI toolbars, etc. so each and every website developer needs […]
I just came across somebody praising Star Trek for women’s rights and race equality and all that, and it really saddens me that it seems that nowadays that’s the only thing people see in Star Trek… I mean, of course people are equal in Star Trek! The fact that this is even a topic of […]
So yeah, quick update on what’s going on. I’m doing a really cool improv theater technology project that could result in an interesting startup at some point. Improv theater is suffering, especially in these trying COVID-19 times. Can’t say much more yet, because I don’t want to promise things that aren’t really there yet. But […]
Rust Compile Time…
So I’m working on this project that includes warp, serde, tokio, mongodb and bson. It’s a REST server with a database at the back. This kind of problem is generally more suited to Node.js, but if I get it done with Rust, it should at least be way faster, plus, why not? Now, Rust is […]
Rust and SIMD
SIMD means Single Instruction – Multiple Data. It’s an instruction subset on the CPU that performs the instruction on multiple lanes of data simultaneously. When used right, this can significantly improve performance of repetitive tasks in, for instance, vector calculations or AV-processing. Rust is a modern language, and it is built on top of very […]